Blender Geometry Nodes - Terrain Displacement and Proximity Scatter
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Gerardo Justel
Terrain displacement using fields.
Proximity detection scatter. Small rocks don't collide and only appear close to the big rocks.
Easy to customize and with exposed parameters.
To change the scatter objects change the elements in the collections
Terrain displacement using fields. Proximity detection scatter. Small rocks don't collide and only appear close to the big rocks. Easy to customize and with exposed parameters.
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554 KB
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